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The spectre gear shows up as soon as you make a million credits.
Prodigy gear...well, if you're level 35 or so, you can go to the hanar salesman on the Citadel and buy the Serris/Serrice license from him. That will get you Savant amps and omni-tools, and they're even better than Prodigy.
Pulling into the citadel, Noveria, or Feros will make your officer dude shuffle his inventory. So you only buy the licenses that you need--like Kassa Fabrication for the Colossus gear. And you also hit every vendor. Checking all of the people on the Citadel will usually find you something. Then you go back to the ship, check with the requisitions officer, then you go to Noveria, check the shop there (and your on-store req officer), then you go back to the Citadel. I mean, if you want to keep shuffling the deck, that is.
Sometimes you can find prodigy gear from sidequests. So you just go side-quest crawling. All the planets and shit you can think of. Some stuff only shows up once you're past level 35. So
Also, check out here: Mass Effect Wiki.
And the Geth Armory license is worth buying from the salarian vendor, because you can get krogan-only armor for Wrex.
The shit's awesome.
Prodigy gear...well, if you're level 35 or so, you can go to the hanar salesman on the Citadel and buy the Serris/Serrice license from him. That will get you Savant amps and omni-tools, and they're even better than Prodigy.
Pulling into the citadel, Noveria, or Feros will make your officer dude shuffle his inventory. So you only buy the licenses that you need--like Kassa Fabrication for the Colossus gear. And you also hit every vendor. Checking all of the people on the Citadel will usually find you something. Then you go back to the ship, check with the requisitions officer, then you go to Noveria, check the shop there (and your on-store req officer), then you go back to the Citadel. I mean, if you want to keep shuffling the deck, that is.
Sometimes you can find prodigy gear from sidequests. So you just go side-quest crawling. All the planets and shit you can think of. Some stuff only shows up once you're past level 35. So
Also, check out here: Mass Effect Wiki.
And the Geth Armory license is worth buying from the salarian vendor, because you can get krogan-only armor for Wrex.
The shit's awesome.
Last edited by Maxus on Sat Feb 16, 2013 1:14 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- Count Arioch the 28th
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Pretty much what they say. A biotic amp can give a bonus to the cooldown, a bonus to the duration, and a bonus to the power/kick of a biotic skill. So if your Throw does 500 newtons of force, and the amp gives +40%, it now does 700 newtons. A good amp makes for a lot of difference.
Omni-tools give a bonus to cooldown on tech powers, a bonus to shields, and a bonus to how fast medigel recharges.
Omni-tools give a bonus to cooldown on tech powers, a bonus to shields, and a bonus to how fast medigel recharges.
Last edited by Maxus on Sat Feb 16, 2013 2:51 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- Count Arioch the 28th
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So the numbers are percentages added on to the stack then.
Another question, does your shield keep rising after you hit 4 bars or does it get cut off there. I am playing Vanguard and have 3 bars of shields without biotics.
Another question, does your shield keep rising after you hit 4 bars or does it get cut off there. I am playing Vanguard and have 3 bars of shields without biotics.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
It keeps going, maxes out at 6. I -swear- shielding is sort of based on relative to others. But see, Garrus and Tali can can actually be some huge tanks, thanks to the Electronics skill--each point in it adds 30 points to shields. Tali's racial class (quarian machinist) also increases her shields. Get some decent armor on them, and they'll have some killer shields.
This is why it's also worth pimping Liara's Electronics skill. Anyone with electronics some decent armor, they can take a hit.
A Liara/Garrus party isn't a bad one for a vanguard. Garrus can handle medium range, and your shotgun can take the close, Electronics (read:overload) lets them do anti-shield, Garrus can pop lockers and junk for you... And having a whole 'nother set of biotic powers to use is damn handy. Liara can Lift, Throw, and Singularity for sweet justice, giving you a break from tying up enemies. If you want some real fun, double-team throw. You can even lift the small walking Geth tanks--the Armatures--on some worlds, if you both hit it with Lift at the same time. One time, I had Liara, Kaiden, and a Vanguard Shepard, and we lifted a Geth Colossus. Then all used Throw to pitch it over a hill.
Oh, yeah. You want to sell level VI and VII loot that you don't need (high-level models of crappy guns like the Lancer) until you can afford Spectre guns. Get yourself a Spectre shotgun. Then through two heat sinks on its passive mods and use Polonium rounds as its ammo. I think polonium only goes up to class VII, so hang onto all of those you find.
It pretty much will stop your from overheating. And polonium rounds are the best shit in the game. Their damage boost works on everything, and it's way bigger than Shredder or Tungsten rounds.
This is why it's also worth pimping Liara's Electronics skill. Anyone with electronics some decent armor, they can take a hit.
A Liara/Garrus party isn't a bad one for a vanguard. Garrus can handle medium range, and your shotgun can take the close, Electronics (read:overload) lets them do anti-shield, Garrus can pop lockers and junk for you... And having a whole 'nother set of biotic powers to use is damn handy. Liara can Lift, Throw, and Singularity for sweet justice, giving you a break from tying up enemies. If you want some real fun, double-team throw. You can even lift the small walking Geth tanks--the Armatures--on some worlds, if you both hit it with Lift at the same time. One time, I had Liara, Kaiden, and a Vanguard Shepard, and we lifted a Geth Colossus. Then all used Throw to pitch it over a hill.
Oh, yeah. You want to sell level VI and VII loot that you don't need (high-level models of crappy guns like the Lancer) until you can afford Spectre guns. Get yourself a Spectre shotgun. Then through two heat sinks on its passive mods and use Polonium rounds as its ammo. I think polonium only goes up to class VII, so hang onto all of those you find.
It pretty much will stop your from overheating. And polonium rounds are the best shit in the game. Their damage boost works on everything, and it's way bigger than Shredder or Tungsten rounds.
Last edited by Maxus on Sat Feb 16, 2013 5:59 am, edited 3 times in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
You've probably figured this out by now, but using Lift+Throw outdoors OHKOs anything you can pick up.
For shotguns, I'm partial to Explosive Rounds, which generate massive heat but also boosts damage by an insane amount. I tried them in an assault rifle and was unimpressed, but they really wreck shit in a shotgun. Unfortunately, it takes forever for them to actually start showing up.
For shotguns, I'm partial to Explosive Rounds, which generate massive heat but also boosts damage by an insane amount. I tried them in an assault rifle and was unimpressed, but they really wreck shit in a shotgun. Unfortunately, it takes forever for them to actually start showing up.
Last edited by name_here on Sat Feb 16, 2013 6:28 am, edited 1 time in total.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
- Count Arioch the 28th
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I didn't know lift and throw outdoors killed everything, but I'm damn sure going to try it now.
I already have the Spectre gear for all my peeps for their primary weapon. I spent a million credits on a couple, then got a million more real quick and filled out the rest. I have almost 2 million again without a lot to spend it on (until I get more colossus/berzerker armor or some mods). I have had a couple Heat Sink IIs drop, but I haven't seen any for sale (and its improved version, frictionless materials). I have heard that Frictionless Materials plus Kinetic Coils makes for a good combo, but I haven't seen either drop.
And I noticed that somehow Tali became a heluva lot more durable despite wearing the same armor she had 20 levels ago because the game is stingy with Quarian armor.
EDIT: Also, I facepalmed so hard it scared my cat when I read one of the descriptions of one of the random planets you can't land on. It said it had an atmosphere composed mostly of chlorine, with clouds of sulfur dioxide. Yeahno, that fails chemistry forever. FOREVER.
I already have the Spectre gear for all my peeps for their primary weapon. I spent a million credits on a couple, then got a million more real quick and filled out the rest. I have almost 2 million again without a lot to spend it on (until I get more colossus/berzerker armor or some mods). I have had a couple Heat Sink IIs drop, but I haven't seen any for sale (and its improved version, frictionless materials). I have heard that Frictionless Materials plus Kinetic Coils makes for a good combo, but I haven't seen either drop.
And I noticed that somehow Tali became a heluva lot more durable despite wearing the same armor she had 20 levels ago because the game is stingy with Quarian armor.
EDIT: Also, I facepalmed so hard it scared my cat when I read one of the descriptions of one of the random planets you can't land on. It said it had an atmosphere composed mostly of chlorine, with clouds of sulfur dioxide. Yeahno, that fails chemistry forever. FOREVER.
Last edited by Count Arioch the 28th on Sat Feb 16, 2013 7:06 am, edited 1 time in total.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
Well, not OHKO.
But it will generally fuck them up. I used it on one of the Cerberus base missions, where the base was on top of a hit, and the guy made it out over the valley before lift wore off and he dropped and he was just about ready to die, with a sliver of health left.
Biotics in ME1 lets you screw with the game's physics engine, to a degree. This opens shenanigans. One of my favorite tricks was having Liara use Singularity, and then pitching a grenade at the ground under it and detonating it.
And for quarian armor, the Citadel.
Go to Delandynder the Hanar at the Citadel Financial District and check 'non-human armors', and do the same with Morlan, the salarian merchant by Chora's Den. He also has a 'non-human armor' option. They usually have a suit or two of quarian armor.
Tali's Colossus armor looks awesome.
But it will generally fuck them up. I used it on one of the Cerberus base missions, where the base was on top of a hit, and the guy made it out over the valley before lift wore off and he dropped and he was just about ready to die, with a sliver of health left.
Biotics in ME1 lets you screw with the game's physics engine, to a degree. This opens shenanigans. One of my favorite tricks was having Liara use Singularity, and then pitching a grenade at the ground under it and detonating it.
And for quarian armor, the Citadel.
Go to Delandynder the Hanar at the Citadel Financial District and check 'non-human armors', and do the same with Morlan, the salarian merchant by Chora's Den. He also has a 'non-human armor' option. They usually have a suit or two of quarian armor.
Tali's Colossus armor looks awesome.
Last edited by Maxus on Sat Feb 16, 2013 7:56 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- Avoraciopoctules
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Saw this linked on indiegames.com, and it looks kinda neat:
http://www.kickstarter.com/projects/pix ... lvers-drop
http://www.kickstarter.com/projects/pix ... lvers-drop
- Count Arioch the 28th
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Morlan has never had anything I've ever wanted to buy. Ever. I'm level 50 and he still has mark 3-5 shit.
Alright, I beat the game, I laughed my ass off when...
I'm getting ready to start ME2, but I'm wondering if it's worth it to replay ME1 now that levels 51-60 are open and hit level 60. It seems like it lets you start on level 5 and gives you an additional 50k credits over what i'd start with now. Is that worth a second playthrough? I had heard that credits are harder to come by in 2 (much like how dragon age 1 had all the gold to buy everything, while DA2 had limited gold). It'll be a culture shock since by the time I hit 50 and could get the master spectre gear I was sitting on a cool 8 million credits...
Alright, I beat the game, I laughed my ass off when...
I talked the bad guy into shooting himself in the face. It didn't work, but being able to talk someone into suicide has to be a neat trick
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
Yes, it is. Money is a lot harder to come by, so the extra cash comes in handy for upgrades and gives you more to play with.
Also, if you max out Charm or Intimidate, yeah, you can talk Saren into realizing that he's being controlled and he takes himself out. And you can set up the story with how you'd like to.
The same goes for 2. The benefits/awesome in 3 is worth playing 2 so everyone survives with loyalty to you.
Also, if you max out Charm or Intimidate, yeah, you can talk Saren into realizing that he's being controlled and he takes himself out. And you can set up the story with how you'd like to.
The same goes for 2. The benefits/awesome in 3 is worth playing 2 so everyone survives with loyalty to you.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- Count Arioch the 28th
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Also, Shepherd seemed a lot more pissed off about getting booted from the Spectres than I did. Mostly because the council basically told me what I was supposed to do (that I needed to do things without their authority or knowledge, and that they had to act a certain way because of politics). If I am correct, the Asari councilor basically told me flat out that they had to act like dildos because they were politicians and to not take their shit personally. I got pissed when all three replies on the wheel were "get pissy and smart talk back to the council".
Although I will make sure that the douchebag ambassador doesn't get the councilor seat, despite the fact I think the Captain is not enough of a douchebag to do the job right.
Although I will make sure that the douchebag ambassador doesn't get the councilor seat, despite the fact I think the Captain is not enough of a douchebag to do the job right.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
Make sure you save the Council, too.
It pays off in 3, where the Council starts going, "Well, hell, you saved our lives at the cost of a bunch of human ships, so I'm going to trust your judgment here..."
And you get to shame that dirtbag reporter in 2.
Edit: Also, a friend's doing a playthrough of AC 3 using my Xbox.
I'm ashamed to say that even after reading the Iliad, it NEVER OCCURRED TO ME that the Assassin mentor, Achilles, is doing the exact same thing as Achilles in the Iliad--sitting out the battle because he's tired of the bullshit.
It pays off in 3, where the Council starts going, "Well, hell, you saved our lives at the cost of a bunch of human ships, so I'm going to trust your judgment here..."
And you get to shame that dirtbag reporter in 2.
Edit: Also, a friend's doing a playthrough of AC 3 using my Xbox.
I'm ashamed to say that even after reading the Iliad, it NEVER OCCURRED TO ME that the Assassin mentor, Achilles, is doing the exact same thing as Achilles in the Iliad--sitting out the battle because he's tired of the bullshit.
Last edited by Maxus on Mon Feb 18, 2013 5:49 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- OgreBattle
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- Stahlseele
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i want more balls so i can throw one at each of them.
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Is that really in the game? If so, then that is a deal-breaker: The game is AWESOME.
Last edited by Shrapnel on Mon Feb 18, 2013 2:22 pm, edited 1 time in total.
Is this wretched demi-bee
Half asleep upon my knee
Some freak from a menagerie?
No! It's Eric, the half a bee
Half asleep upon my knee
Some freak from a menagerie?
No! It's Eric, the half a bee
Shepard has a crippling inability to speak effectively to groups of politicians. As I recall, the way that conversation went was the council said they were going to ignore the Conduit, Shepard proceeded to insult them instead of attempting to say something convincing, and then Udina locked down the Normandy.Count Arioch the 28th wrote:Also, Shepherd seemed a lot more pissed off about getting booted from the Spectres than I did. Mostly because the council basically told me what I was supposed to do (that I needed to do things without their authority or knowledge, and that they had to act a certain way because of politics). If I am correct, the Asari councilor basically told me flat out that they had to act like dildos because they were politicians and to not take their shit personally. I got pissed when all three replies on the wheel were "get pissy and smart talk back to the council".
Likewise, in the first conversation with the Council, Shepard basically attempts to get them to convict Saren on very little evidence instead of asking that he be temporarily detained pending an investigation.
In ME3, Shepard talks to the Alliance Defense Committee and produces one of the most excruciatingly stupid lines of all time.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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John Magnum
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- Count Arioch the 28th
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Doing a re-playthrough of Mass Effect, setting the difficulty to Hardcore because I got tired of running up to things and slapping them to death while eating ALL the lead and not dying.
It had been so long since death was any reasonable fear that I forgot how bass-ackwards the autosave is. When you're walking around it autosaves every fifteen seconds and delays your game to do so, but when you're on a planet? Yeah, I am on the mission to rescue Liara and I died on the geth armature at the end. And forgot that it hadn't autosaved since I dropped down on the planet. It was a really stupid death too, I got one-shotted by the projectiles that the armature shoots that can be avoided by walking briskly to the side because I wanted to squeeze off one more shot before moving back behind cover. Dumb.
It had been so long since death was any reasonable fear that I forgot how bass-ackwards the autosave is. When you're walking around it autosaves every fifteen seconds and delays your game to do so, but when you're on a planet? Yeah, I am on the mission to rescue Liara and I died on the geth armature at the end. And forgot that it hadn't autosaved since I dropped down on the planet. It was a really stupid death too, I got one-shotted by the projectiles that the armature shoots that can be avoided by walking briskly to the side because I wanted to squeeze off one more shot before moving back behind cover. Dumb.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
That's happened to me before.
Specifically, on that mission. Same exact situation. Thanks to my insane habit of getting out of the Mako to kill stuff.
By the way, you definitely want to sidequest-whore. I had to do a third replay because I finished up the game at -almost- level 59.
Specifically, on that mission. Same exact situation. Thanks to my insane habit of getting out of the Mako to kill stuff.
By the way, you definitely want to sidequest-whore. I had to do a third replay because I finished up the game at -almost- level 59.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- OgreBattle
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- Count Arioch the 28th
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It'd probably be a better game if you could have a lead character with a definite personality and history.
Yeah, I know, Mass Effect, choices to be made. But the setting's a huge one, I think they could come up with something.
Yeah, I know, Mass Effect, choices to be made. But the setting's a huge one, I think they could come up with something.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
So Fire Emblem 12 has turned out to be a complete bitch in terms of difficulty towards the endgame.
First, it has The Worst Fire Emblem Mechanic, where enemy reinforcements get to move the same turn that they arrive. And there's basically no telling when a horde of enemies will just show up, and frequently they show up directly behind you.
Second, it uses a different avoid formula from the earlier games, so that even designated dodgy people are lucky to get sub-forty hit odds from their attackers
Lastly, there's a group of like five people who you want to recruit for access to an extra chapter. It's extremely difficult to do so, because they mostly attack you as quickly as humanly possible and they will be killed in a single round of combat by basically anyone else on the map.
To make matters worse, I've been leaning extremely heavily on the custom My Unit as a female myrmidon/swordmaster, and she has hit the level cap. Her stats are good for a myrmidon, which is to say her defense is only 16 points lower than enemy damage, she hits like a truck, and she has capped speed and skill so she doubles everyone and has 30% crit odds with normal weapons. Thing is, in Fire Emblem putting a hard-hitting unit in a chokepoint means that they kill everyone who attacks them and opens the way for them to be attacked by the guys behind that person. This can be a viable strategy if they're tough or dodgy enough, but in 12 no one is dodgy enough.
Plus most of the other units I've been raising are mages or fliers and they're basically in the same boat. There are pre-promoted defense-centric units, but they suck. Not only can most enemies double them, they don't actually have very good defense.
First, it has The Worst Fire Emblem Mechanic, where enemy reinforcements get to move the same turn that they arrive. And there's basically no telling when a horde of enemies will just show up, and frequently they show up directly behind you.
Second, it uses a different avoid formula from the earlier games, so that even designated dodgy people are lucky to get sub-forty hit odds from their attackers
Lastly, there's a group of like five people who you want to recruit for access to an extra chapter. It's extremely difficult to do so, because they mostly attack you as quickly as humanly possible and they will be killed in a single round of combat by basically anyone else on the map.
To make matters worse, I've been leaning extremely heavily on the custom My Unit as a female myrmidon/swordmaster, and she has hit the level cap. Her stats are good for a myrmidon, which is to say her defense is only 16 points lower than enemy damage, she hits like a truck, and she has capped speed and skill so she doubles everyone and has 30% crit odds with normal weapons. Thing is, in Fire Emblem putting a hard-hitting unit in a chokepoint means that they kill everyone who attacks them and opens the way for them to be attacked by the guys behind that person. This can be a viable strategy if they're tough or dodgy enough, but in 12 no one is dodgy enough.
Plus most of the other units I've been raising are mages or fliers and they're basically in the same boat. There are pre-promoted defense-centric units, but they suck. Not only can most enemies double them, they don't actually have very good defense.
Last edited by name_here on Wed Feb 20, 2013 5:56 pm, edited 1 time in total.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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